A bunch of builders and designers, like Richard Garriott, Raph Koster and Mark Jacobs, launched MMORPGs in the late 1990s and early 2000s, demonstrating the industrial viability of enormous-scale virtual game titles. The quest has proved tricky, as Meta's Reality Labs division chalked up approximately $30 billion in losses all https://buzzq848kcq2.blog-mall.com/profile