Jabberwocky wrote:Marketing and advertising product concern apart, visualize you manufactured a character model in 2005. You designed the texture at 512x512, and that's what was used in game in the time. Many a long time later, you ought to reuse the character, with large-res settings over a modern Personal computer. https://johnathanabbxs.wizzardsblog.com/35126655/not-known-factual-statements-about-gameblog